SSImpala
the owner of this one is a die-hard '62 impala fan, and had owned well over 20 of them. The car started out as a cherry low mileage real ss 4 speed, and at least 80% of that was removed.
There is full build page on the car on another website so if you are interested in that check it out. Here however I am going to use this project as an example of the design process and how a project can go off track.
I created most of the concept art for this before it ever got to the shop it is at and I even oversaw the design in the begining, starting with making sure the unique rear spoiler treatment looked proper.
After sculpting and massaging the shape in clay, I made patterns and supervised the installation... and it looks great, the craftsman that attached it kicked ass!
Along the way I had a falling out with my long time friend, the shop owner and so in my absence changes to the design were made that to me make no sense. Below is a comparison between my original concept art renderings and someones attempt at creating new design renderings with minor random alterations... manipulating a wonky 3-d model on a cad program is not design, its just picture making.
PRO-LOW-LOW
these are the car owners wheel choice, and have since been changed
I have never had anyone attempt to duplicate while also slightly altering one of my designs, but the recreated renderings and altered ideas offer a rare oppurtunity for a side by side comparison of why some custom cars you see make perfect sense, and others just seem to be random ideas that may or may not work together. The customer is ultimately who needs to be made happy so whatever works. works... but check out this side by side and get a glimps at why a professional designer might offer the ideas they do, while an amature might not even know why they are doing what they do :)... purpose and reason is an important part of all good design, even when its just a little restyling.